Katsucon -- Katsura Masakazu


KATSURA MASAKAZU, CREATOR AND ARTIST of successful manga titles such as Video Girl Ai and DNA^2, arrived at Katsucon to a very welcoming crowd. It was his first appearance in the United States and his initial apprehension showed. Through two hour-long panels, Katsura fielded questions from the room. He seemed a bit nervous at first but, as he sat down and became more comfortable with the audience, Katsura overcame his initial awkwardness and provided an entertaining seminar.
Mr. Katsura admitted that he became interested in manga art early in his life. How he became involved is another matter, though. Initially, as a junior high school student, he was more interested in real art and drew accordingly. However, a fellow student was involved in drawing manga-style art and received many compliments from the teacher. Whether it be from envy or a chance to gain the teacher's favor, Katsura decided to try drawing manga-style from then on. Katsura gave a little laugh, noting that, to the best of his knowledge, that fellow student was not involved in the manga industry at the present time.
His involvement with manga art heightened in high school when the manga magazine Weekly Shonen Jump offered the Tezuka Award competition. A contest for amateur artists, The Tezuka Award offered a home stereo as first prize, something Katsura wanted badly. His entry did not win. But, determined to be noticed, Katsura continued to submit pieces of his work until the editors of Weekly Shonen Jump finally caved in and hired him. Was it perseverance or obsession?
Katsura's first work was Wingman. Following works include Video Girl Ai and DNA^2. His latest work is the manga title Shadowlady. Katsura's works are known for their subtle hentai content, which he finds somewhat regrettable. When Weekly Shonen Jump recently reissued some of his works, some of the "offensive" art was altered to tone it down. Katsura wasn't opposed to the change but what irked him was what brought about the change. "The people who complained about the original art were superficial. They saw some of the art that was offensive in nature. They weren't people who were actual readers of the manga."


What surfaced about Katsura were some of his influences on his art and style. Surprisingly, much of his influence were more of Hollywood films rather than other manga artists. One particular source is Batman--both the movies and comic books. Katsura stated that he enjoyed the world of Batman, mainly Gotham City and the way it is portrayed. As for other manga artists, Katsura couldn't really name any that were of influence to him, except one. Toriyama Akira, creator and artist of the Dragonball series, did play some inspiration to Katsura. It was pointed out to Katsura that the hairstyles of his work and that of Toriyama's are quite similar. Katsura then acknowledged that perhaps there is an influence. He revealed that the two talk every now and then on the phone and discuss life, taxes, and everything under the sun.
Katsura discussed the origins of some of his works. Along with DNA^2, Video Girl Ai is one of Katsura's most popular works. While brainstorming with the editors of Weekly Shonen Jump for a new manga series, it was decided that the basis of the new series would be a love story. But Katsura wanted to interject science fiction in to the story. The idea for Video Girl Ai was decided upon when Katsura saw an episode of Amazing Stories, the American series loosely based on the Twilight Zone. In the episode, a girl came to life out of a song from a record. At that time in Japan, video rentals were on the rise and then the idea struck Katsura. The girl would come to life from a videotape. And the rest was manga history. When asked to personally choice which one of his works is his favorite, Katsura caved in and decided on Video Girl Ai. However, Katsura was quick to point out that he's not really satisfied with any of his works. To him, the ideas that are dreamed up in his head differ from the actual product. (continued).